About Minutes to Midnight

Minutes to Midnight Studio (Detail)

In this post, you can learn more about me:

  • education
  • experience
  • instruments I play
  • my studio setup

Summary (TL;DR)

Professional bass player, graduated in music theory during the Nineties. I was a lead sound designer working with Xbox and PlayStation platforms. I’m a master engineer and an Apple Certified Logic Pro X professional.

I work in the box, using Logic with Focusrite devices and speakers by Focal and Yamaha. I play a Warwick Thumb bass, a Fender Jazz fretless bass, and a Stratocaster guitar.

As a studio engineer, I can record, arrange, mix and master audio.

Education & Certifications

I graduated as a bass player and music theory in the early Nineties.

Later, I gained a degree as a master engineer at Berklee and obtained the official Apple Pro Certification for Logic Pro X.

Bass Player

I’ve been working as a bassist with singer-songwriters, bands and producers, both in native Italy and my adopted country, the UK.

read and write music. Therefore I can play either pre-written parts or create and edit one based on a brief.

I play with either my fingers or a pick, adapting both style and sound to the requirements. I fulfill the need for a solid bass section.

My specialities are in the pop, rock, singer-songwriter, funky, blues and folk genres. I own and play a 1991 Warwick Thumb Bass and a Fender Jazz fretless.

Game Audio & Sound Designer

I spent most of the Naughties as a lead sound designer and composer, publishing for the PlayStation platform.

As a leader of the in-house audio team, I also attended the Game Developer Conference in San Jose, where I became a bronze member of the Game Audio Network Guild.

I created an adaptive soundtrack and the sound effects applied to motion captures and real-time animations.

I also coordinated sound programmers, artists and composers, reporting to the project manager and the CEO.

About Producing In The Studio

With extensive experience working in the studio, I’m a keen player, producer, and mixer.

Well versed in editing and mixing acoustic drums. I can efficiently work on realistic digital drum-doubling and drum replacement.

With a passion for audio restoration, I enjoy cleaning up old recordings and bring them to a precise definition.

During my career, I’ve built a few studios from scratch. My current studio is in Cambridge (UK), from where I operate.

I now work entirely in the box.

2001 – Game audio production studio

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