Graduated as a bass player and music theory in the Nineties, I was the lead sound designer for a video game company, publishing for the PlayStation platform. I’m a graduated master engineer and an Apple Certified Logic Pro X professional.
I work in the box using Logic Pro X, Focusrite devices, speakers by Focal and Yamaha. I have a Warwick Thumb bass, a Fender Jazz fretless bass, and a Stratocaster.
As a studio engineer, I can record, arrange, mix and master audio.
Education & Certifications
I graduated as a bass player and music theory in the early Nineties.
Later, I gained a degree as a master engineer at Berklee and obtained the official Apple Pro Certification for Logic Pro X.
I’ve been working as a bassist with singer-songwriters, bands and producers, both in native Italy and my adopted country, the UK.
I read and write music. Therefore I can play either pre-written parts or create and edit one based on a brief.
I play with either my fingers or a pick, adapting the style and sound to the requirements. I fulfill the need for a solid bass section.
Game Audio & Sound Designer
I spent most of the Naughties as the sound designer and composer for a video game company, publishing for the PlayStation platform.
I created an adaptive soundtrack and the sound effects applied to motion captures and real-time animations.
I also coordinated sound programmers, artists and composers, reporting to the project manager and the CEO.
About Producing In The Studio
With extensive experience working in the studio, I’m a keen player, producer, and mixer.
Well versed in editing and mixing acoustic drums. I can efficiently work on realistic digital drum-doubling and drum replacement.
With a passion for audio restoration, I enjoy cleaning up old recordings and bring them to a precise definition.
During my career, I’ve built a few studios from scratch. My current studio is in Cambridge (UK), from where I operate.
I now work entirely in the box.